走进windows编程的世界-----消息处理函数(4)
时间:2014-07-09 09:28:49
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一 右键菜单
1 右键菜单
当在窗口点击鼠标右键时,弹出的菜单。
2 右键菜单的使用
2.1 创建菜单
CreatePopupMenu
2.2 菜单增加
AppendMenu
2.3 菜单的显示、
BOOL TrackPopupMenu( HMENU hMenu, //显示的菜单句柄 UINT uFlags, //显示的方式 int x, //菜单的X屏幕坐标 int y, //菜单的Y屏幕坐标 int nReserved, //保留,必须为0 HWND hWnd, //处理菜单命令的窗口句柄 CONST RECT *prcRect ); //忽略
2.4 菜单的命令处理
WM_COMMAND
2.5 使用右键菜单的位置
2.5.1 WM_RBUTTONUP 消息
在WM_RBUTTONUP中,添加菜单的创建及显示,
右键消息坐标,转换成屏幕坐标使用.
ClientToScreen.
2.5.2 WM_CONTEXTMENU 消息
用于显示右键的菜单的消息.
WPARAM - 右键抬起时对应窗口句柄
LPARAM - 右键抬起时鼠标的屏幕坐标位置
LOWORD(lParam) - X屏幕坐标
HIWORD(lParam) - Y屏幕坐标
2.5.3 WM_RBUTTONUP和WM_CONTEXTMENU对比
1) 坐标系不同, WM_RBUTTONUP客户区坐标,WM_CONTEXTMENU屏幕坐标
2) 先有WM_RBUTTONUP消息,后有WM_CONTEXTMENU消息
/* File : winPopMenu.cpp * Auth : sjin * Date : 20140706 * Mail : 413977243@qq.com */ #include <Windows.h> #include <stdio.h> HINSTANCE g_hInst = NULL; void OnRButtonUp( HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam ) { // 创建弹出式菜单 HMENU hPopMenu = CreatePopupMenu( ); // 增加菜单项 AppendMenu( hPopMenu, MF_STRING, 1001, "测试1"); AppendMenu( hPopMenu, MF_SEPARATOR, 0, NULL ); AppendMenu( hPopMenu, MF_STRING, 1002, "退出"); // 获取菜单位置 POINT point = { 0 }; point.x = LOWORD( lParam ); point.y = HIWORD( lParam ); ClientToScreen( hWnd, &point ); // 显示菜单 TrackPopupMenu( hPopMenu, TPM_LEFTALIGN, point.x, point.y, 0, hWnd, NULL ); } void OnContextMenu( HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam ) { // 创建弹出式菜单 HMENU hPopMenu = CreatePopupMenu( ); // 增加菜单项 AppendMenu( hPopMenu, MF_STRING, 1001, "测试2"); AppendMenu( hPopMenu, MF_SEPARATOR, 0, NULL ); AppendMenu( hPopMenu, MF_STRING, 1002, "退出"); // 坐标获取 int nX = LOWORD( lParam ); int nY = HIWORD( lParam ); // 显示菜单 TrackPopupMenu( hPopMenu, TPM_LEFTALIGN, nX, nY, 0, hWnd, NULL ); // 删除菜单 DestroyMenu( hPopMenu ); } void OnCommand( HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam ) { int nCmdID = LOWORD( wParam ); switch( nCmdID ) { case 1001: MessageBox( NULL, "Hello Popmenu", "PopMenu", MB_OK ); break; case 1002: PostQuitMessage( 0 ); break; } } LRESULT CALLBACK WndProc( HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam ) { switch( nMsg ) { case WM_RBUTTONUP: //OnRButtonUp( hWnd, nMsg, wParam, lParam ); break; case WM_CONTEXTMENU: OnContextMenu( hWnd, nMsg, wParam, lParam ); break; case WM_COMMAND: OnCommand( hWnd, nMsg, wParam, lParam ); break; case WM_DESTROY: PostQuitMessage( 0 ); return 0; } return DefWindowProc( hWnd, nMsg, wParam, lParam ); } BOOL RegisterWnd( LPSTR pszClassName ) { WNDCLASSEX wce = { 0 }; wce.cbSize = sizeof( wce ); wce.cbClsExtra = 0; wce.cbWndExtra = 0; wce.hbrBackground = HBRUSH(COLOR_WINDOW); wce.hCursor = NULL; wce.hIcon = NULL; wce.hIconSm = NULL; wce.hInstance = g_hInst; wce.lpfnWndProc = WndProc; wce.lpszClassName = pszClassName; wce.lpszMenuName = NULL; wce.style = CS_HREDRAW|CS_VREDRAW; ATOM nAtom = RegisterClassEx( &wce ); if( 0 == nAtom ) { return FALSE; } return TRUE; } HWND CreateWnd( LPSTR pszClassName ) { HWND hWnd = CreateWindowEx( 0, pszClassName, "MyWnd", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, g_hInst, NULL ); return hWnd; } void DisplayWnd( HWND hWnd ) { ShowWindow( hWnd, SW_SHOW ); UpdateWindow( hWnd ); } void Message( ) { MSG msg = { 0 }; while( GetMessage( &msg, NULL, 0, 0 ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { g_hInst = hInstance; RegisterWnd( "MYWND" ); HWND hWnd = CreateWnd( "MYWND" ); DisplayWnd( hWnd ); Message( ); return 0; }
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