cocos2dx--两个场景切换各函数调用顺序

时间:2014-06-22 00:10:28   收藏:0   阅读:303

场景A切换到场景B,有切换特效

调用顺序如下:(AAABABABA)

A:构造函数

A:onEnter

A:onEnterTransitionDidFinish

B:构造函数

A:onExitTransitionDidStart

B:onEnter

A:onExit

B:onEnterTransitionDidFinish

A:析构函数


场景A切换到场景B,无切换特效

调用顺序如下:(AAABAABBA)

A:构造函数

A:onEnter

A:onEnterTransitionDidFinish

B:构造函数

A:onExitTransitionDidStart

A:onExit

B:onEnter

B:onEnterTransitionDidFinish

A:析构函数


场景A中pushScene B场景,有切换特效(AAABABAB)

调用顺序如下:

A:构造函数

A:onEnter

A:onEnterTransitionDidFinish

B:构造函数

A:onExitTransitionDidStart

B:onEnter

A:onExit

B:onEnterTransitionDidFinish


场景A中pushScene B场景,无切换特效(AAABAABB)

调用顺序如下:

A:构造函数

A:onEnter

A:onEnterTransitionDidFinish

B:构造函数

A:onExitTransitionDidStart

A:onExit

B:onEnter

B:onEnterTransitionDidFinish


场景B中popScene

调用顺序如下:

B:onExitTransitionDidStart

B:onExit

A:onEnter

A:onEnterTransitionDidFinish



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