C# 制作透明窗体
时间:2014-06-13 13:19:48
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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Runtime.InteropServices; using ControlExs; namespace TransForm { public partial class Form1 : Form { public Form1() { InitializeComponent(); //// 定义在窗体上,光标显示为手形 this.Cursor = System.Windows.Forms.Cursors.Hand; //// 定义窗体的标题名称 this.Text = "透明的WinForm窗体!"; //// 定义窗体的开始显示位置是屏幕的中间 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; //// 窗体的边界是Fixed3D类型 //this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; ////以桌面的前景色作为窗体的前景色 this.ForeColor = System.Drawing.SystemColors.Desktop; //// 定义字体类型,大小 this.Font = new System.Drawing.Font("宋体", 9); //// 定义背景色为蓝色 this.BackColor = System.Drawing.Color.White; // 设置窗体的大小 //this.ClientSize = new System.Drawing.Size(440, 170); // Opacity属性设立窗体的透明程度,只对于视窗2000有效 this.Opacity = 0.60; } private void Form1_Load(object sender, EventArgs e) { this.SetWindowTransparent(100); } private void SetWindowTransparent(byte bAlpha) { try { WinAPI.SetWindowLong(this.Handle, (int)WinAPI.WindowStyle.GWL_EXSTYLE, WinAPI.GetWindowLong(this.Handle, (int)WinAPI.WindowStyle.GWL_EXSTYLE) | (uint)WinAPI.ExWindowStyle.WS_EX_LAYERED); WinAPI.SetLayeredWindowAttributes(this.Handle, 0, bAlpha, WinAPI.LWA_COLORKEY | WinAPI.LWA_ALPHA); } catch { } } protected override CreateParams CreateParams { get { CreateParams cp = base.CreateParams; cp.Parent = WinAPI.GetDesktopWindow(); cp.ExStyle = 0x00000080 | 0x00000008; //WS_EX_TOOLWINDOW | WS_EX_TOPMOST return cp; } } } }
public class WinAPI { [DllImport("user32.dll")] public extern static IntPtr GetDesktopWindow(); [DllImport("user32.dll")] public extern static bool SetLayeredWindowAttributes(IntPtr hwnd, uint crKey, byte bAlpha, uint dwFlags); public static uint LWA_COLORKEY = 0x00000001; public static uint LWA_ALPHA = 0x00000002; [DllImport("user32.dll")] public extern static uint SetWindowLong(IntPtr hwnd, int nIndex, uint dwNewLong); [DllImport("user32.dll")] public extern static uint GetWindowLong(IntPtr hwnd, int nIndex); public enum WindowStyle : int { GWL_EXSTYLE = -20 } public enum ExWindowStyle : uint { WS_EX_LAYERED = 0x00080000 } }
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