FBXImport
时间:2014-06-06 11:54:06
收藏:0
阅读:169
using UnityEditor;
public class MyEditor : AssetPostprocessor
{
public void
OnPreprocessModel()
{
ModelImporter modelImporter =
(ModelImporter)assetImporter;
modelImporter.animationType =
ModelImporterAnimationType.Legacy;
}
}
评论(0)