Quartz.Net 简单使用

时间:2021-02-23 14:35:15   收藏:0   阅读:0

0.介绍

Open-source job scheduling system for .NET

Quartz.net 是调度任务框架,我们可以用来定时发送邮件、定时处理邮件、定时统计分析数据、定时监控...

本文介绍Quartz.net的简单使用

1. 参考资料

官方Doc https://www.quartz-scheduler.net/documentation/quartz-3.x/quick-start.html

博客 https://www.cnblogs.com/z-huan/p/7412181.html

远程调度GitHub https://github.com/guryanovev/CrystalQuartz

2.核心内容

使用总结

Quartz.net 启用方式大致分为三种

XML方式配置job可以参考

https://www.cnblogs.com/z-huan/p/7412181.html

远程调度job可以参考GitHub

https://github.com/guryanovev/CrystalQuartz

程序配置简单使用
    // 实例化调度 Scheduler
    StdSchedulerFactory factory = new StdSchedulerFactory();
    IScheduler scheduler = await factory.GetScheduler();

    await scheduler.Start();

    // 定义任务
    IJobDetail job = JobBuilder.Create<HelloJob>()
        .WithIdentity("job1", "group1")
        .Build();

    // 定义触发器
    ITrigger trigger = TriggerBuilder.Create()
        .WithIdentity("trigger1", "group1")
        .StartNow()
        .WithSimpleSchedule(x => x
            .WithIntervalInSeconds(10)
            .RepeatForever())
        .Build();

    // 传入job和trigger开始调度任务
    await scheduler.ScheduleJob(job, trigger);
   // Grab the Scheduler instance from the Factory
    StdSchedulerFactory factory = new StdSchedulerFactory();
    IScheduler scheduler = await factory.GetScheduler();

    // and start it off
    await scheduler.Start();

    // define the job and tie it to our HelloJob class
    IJobDetail helloJob = JobBuilder.Create<HelloJob>()
        .WithIdentity("HelloJob", "HelloJobGroup")
        .Build();

    // define the job and tie it to our HelloJob class
    IJobDetail goodBayJob = JobBuilder.Create<GoodBayJob>()
        .WithIdentity("GoodBayJob", "GoodBayJobGroup")
        .Build();

    // Trigger the job to run now, and then repeat every 10 seconds
    ITrigger helloJobTrigger = TriggerBuilder.Create()
        .WithIdentity("HelloJobTrigger", "HelloJobGroup")
        .StartNow()
        .WithSimpleSchedule(x => x
            .WithIntervalInSeconds(10)
            .RepeatForever())
        .Build();

      ITrigger goodBayTrigger = TriggerBuilder.Create()
        .WithIdentity("GoodBayTrigger", "GoodBayJobGroup")
        .StartNow()
        .WithCronSchedule("0/10 * * * * ?")
        .Build();

    var jobs = new Dictionary<IJobDetail, IReadOnlyCollection<ITrigger>> {
            { helloJob,new HashSet<ITrigger>() { helloJobTrigger }},
            { goodBayJob,new HashSet<ITrigger>() { goodBayTrigger }},
        };

    await scheduler.ScheduleJobs(jobs, false);
ITrigger goodBayTrigger = TriggerBuilder.Create()
        .WithIdentity("GoodBayTrigger", "GoodBayJobGroup")
        .StartNow()
        .WithCronSchedule("0/10 * * * * ?")
        .Build();

更多Cron语法可参考

https://www.quartz-scheduler.net/documentation/quartz-3.x/tutorial/crontrigger.html#introduction

    [DisallowConcurrentExecution]
    public class HelloJob : IJob
    {
        public async Task Execute(IJobExecutionContext context)
        {
            await Console.Out.WriteLineAsync("Greetings from HelloJob!");
        }
    }

为job增加了特性[DisallowConcurrentExecution],可以保证当前job还未执行结束前,就算触发时间已经到了,也不能再次开启job。保证job的工作是串行进行,而非并行。在实践过程中要根据具体情况考虑是否需要增加此特性(如果还无法确定是否需要添加,建议都添加上此特性~)

[DisallowConcurrentExecution] is an attribute that can be added to the Job class that tells Quartz not to execute multiple instances of a given job definition (that refers to the given job class) concurrently.

3.样例源码地址

https://github.com/Impartsoft/Bins/tree/main/QuartzDemo

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