POJ2007 Scrambled Polygon
时间:2014-04-27 18:14:10
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PS: 此题可以用凸包做,也可以用极角排序,关键是理解排序原理,题目说不会出现三点共线的情况。(Window 64bit %I64d, Linux %lld)
#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> #include <vector> #include <cmath> using namespace std; struct point { long long x, y; point(long long x=0, long long y=0):x(x),y(y) {} }; point S; point operator - (point A, point B) { return point(A.x-B.x, A.y-B.y); } double Cross(point A, point B) { return A.x*B.y - A.y*B.x; } bool cmp(point A, point B) { return Cross(A-S, B-S)>0; } vector<point> v; int main() { point t; scanf("%I64d%I64d", &S.x, &S.y); v.clear(); while(scanf("%I64d%I64d", &t.x, &t.y)!=EOF) { v.push_back(t); } sort(v.begin(), v.end(), cmp); printf("(0,0)\n"); int len = v.size(); for(int i = 0; i < len; i++) { printf("(%I64d,%I64d)\n", v[i].x, v[i].y); } return 0; }
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