用eclipse搭建cocos2d-x开放环境

时间:2014-07-22 23:14:33   收藏:0   阅读:556

编写资源文件导出bat

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@echo off

set DIR=%~dp0
set APP_ROOT=%DIR%..set APP_ANDROID_ROOT=%DIR%
set COCOS2DX_ROOT=%DIR%..\..\..
rem echo config

echo - config:
echo   ANDROID_NDK_ROOT = %NDK_ROOT%
echo   COCOS2DX_ROOT = %COCOS2DX_ROOT%
echo   APP_ROOT = %APP_ROOT%
echo   APP_ANDROID_ROOT = %APP_ANDROID_ROOT%

echo - cleanup
rem if exist "%APP_ANDROID_ROOT%bin" rmdir /s /q "%APP_ANDROID_ROOT%bin"
rem mkdir "%APP_ANDROID_ROOT%bin"

if exist "%APP_ANDROID_ROOT%assets" rmdir /s /q "%APP_ANDROID_ROOT%assets"
mkdir "%APP_ANDROID_ROOT%assets"

echo - copy resources
xcopy /s /q "%APP_ROOT%Resources\*.*" "%APP_ANDROID_ROOT%assets"

rem echo Using prebuilt externals
rem "%NDK_ROOT%\ndk-build" %* -C %APP_ANDROID_ROOT%
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为工程创建一个builder来执行此文件

创建一个ndk_builder

Specify Resources选项关联jni和classes目录

设置NDK_MODULE_PATH

路径中用"/"符号,不然编译时路径会发生错误

 

用eclipse搭建cocos2d-x开放环境,码迷,mamicode.com

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