Android源码分析之HandlerThread
HandlerThread是一种特殊的Thread,也就是有Looper的thread,既然有looper的话,那我们就可以用此looper来
创建一个Handler,从而实现和它的交互,比如你可以通过与它关联的Handler对象在UI线程中发消息给它处理。HandlerThread
一般可以用来执行某些background的操作,比如读写文件(在此HandlerThread而非UI线程中)。既然还是一个Thread,那么
和一般的Thread一样,也要通过调用其start()方法来启动它。它只是Android替我们封装的一个Helper类,其源码相当简洁,我们
下面来看看,很简单。
和以往一样,我们先来看看字段和ctor:
int mPriority; // 线程优先级 int mTid = -1; // 线程id Looper mLooper; // 与线程关联的Looper public HandlerThread(String name) { // 提供个名字,方便debug super(name); mPriority = Process.THREAD_PRIORITY_DEFAULT; // 没提供,则使用默认优先级 } /** * Constructs a HandlerThread. * @param name * @param priority The priority to run the thread at. The value supplied must be from * {@link android.os.Process} and not from java.lang.Thread. */ public HandlerThread(String name, int priority) { super(name); mPriority = priority; // 使用用户提供的优先级,基于linux优先级,取值在[-20,19]之间 }
代码很简单,相关的分析都直接写在代码的注释里了,值得注意的是这里的priority是基于linux的优先级的,而不是Java Thread
类里的MIN_PRIORITY,NORM_PRIORITY,MAX_PRIORITY之类,请注意区分(其实认真阅读方法的doc即可)。
接下来看看此类的关键3个方法:
/** * Call back method that can be explicitly overridden if needed to execute some * setup before Looper loops. */ protected void onLooperPrepared() { // callback方法,如果你愿意可以Override放自己的逻辑;其在loop开始前执行 } @Override public void run() { mTid = Process.myTid(); Looper.prepare(); // 此方法我们前面介绍过,会创建与线程关联的Looper对象 synchronized (this) { // 进入同步块,当mLooper变的可用的使用,调用notifyAll通知其他可能block在当前对象上的线程 mLooper = Looper.myLooper(); notifyAll(); } Process.setThreadPriority(mPriority); // 设置线程优先级 onLooperPrepared(); // 调用回调函数 Looper.loop(); // 开始loop mTid = -1; // reset为invalid值 } /** * This method returns the Looper associated with this thread. If this thread not been started * or for any reason is isAlive() returns false, this method will return null. If this thread * has been started, this method will block until the looper has been initialized. * @return The looper. */ public Looper getLooper() { if (!isAlive()) { // 如果线程不是在alive状态则直接返回null,有可能是你忘记调start方法了。。。 return null; } // If the thread has been started, wait until the looper has been created. synchronized (this) { while (isAlive() && mLooper == null) { // 进入同步块,当条件不满足时无限等待, try { // 直到mLooper被设置成有效值了才退出while(当然也可能是线程状态不满足); wait(); // run方法里的notifyAll就是用来唤醒这里的 } catch (InterruptedException e) { // 忽略InterruptedException } } } return mLooper; // 最后返回mLooper,此时可以保证是有效值了。 }
当你new一个HandlerThread的对象时记得调用其start()方法,然后你可以接着调用其getLooper()方法来new一个Handler对象,
最后你就可以利用此Handler对象来往HandlerThread发送消息来让它为你干活了。
最后来看2个退出HandlerThread的方法,其实对应的是Looper的2个退出方法:
/** * Quits the handler thread‘s looper. * <p> * Causes the handler thread‘s looper to terminate without processing any * more messages in the message queue. * </p><p> * Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. * </p><p class="note"> * Using this method may be unsafe because some messages may not be delivered * before the looper terminates. Consider using {@link #quitSafely} instead to ensure * that all pending work is completed in an orderly manner. * </p> * * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. * * @see #quitSafely */ public boolean quit() { Looper looper = getLooper(); // 注意这里是调用getLooper而不是直接使用mLooper, if (looper != null) { // 因为mLooper可能还没初始化完成,而调用方法可以 looper.quit(); // 等待初始化完成。 return true; } return false; } /** * Quits the handler thread‘s looper safely. * <p> * Causes the handler thread‘s looper to terminate as soon as all remaining messages * in the message queue that are already due to be delivered have been handled. * Pending delayed messages with due times in the future will not be delivered. * </p><p> * Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. * </p><p> * If the thread has not been started or has finished (that is if * {@link #getLooper} returns null), then false is returned. * Otherwise the looper is asked to quit and true is returned. * </p> * * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. */ public boolean quitSafely() { Looper looper = getLooper(); if (looper != null) { looper.quitSafely(); return true; } return false; }
通过代码我们可以看到其内部都是delegate给了Looper对象,而Looper我们在前面也介绍过了,感兴趣的同学可以翻看前面的分析或者
查看这2个方法的doc,写的都很详细。
至此这个简单的Handy class就算分析完毕了。在实际的开发中,如果你只是要做某些后台的操作(短暂的,比如把某些设置文件load
到内存中),而不需要更新UI的话,那你可以优先使用HandlerThread而不是AsyncTask。
接下来准备分析下Android提供的数据存储机制SharedPreferences,敬请期待。。。