服务器包流程(不断跟新)

时间:2014-04-29 21:06:35   收藏:0   阅读:397

----------人物上线----------
map----- gs2msData------ gs2ms_add_player(协议消息)
PlayerChannel OnPlayerEnter-- data(数据包,初始化playerinfo中信息)
1.add_player有个send_obj_enter->send_player_chennged->send_cmd2client->send_ms2gs_data(ms2gs_转client_cmd)->m_quPkts.push(MapPkt pkt)
2.on_json map-- gs2msData -- gs2ms_转client_cmd->PlayerChannel::onCmd->send_cmd2client->send_cmd2client->send_ms2gs_data(ms2gs_转client_cmd)->m_quePkts.push(pkt)
m_pDataLayer->send_data
BaseChannel on_receive_data data(包数据)
map----- init----------- data(数据包,相应的绑定函数)


---------人物下线-----------
Map::gs2msData(gs2ms_del_player)->Map::del_player->PlayerChannel::send_infoex_to_gs()->PlayerChannel::send_infoex2gs2db->PlayerChannel::send_ms2gs_data->m_quePkts.push(pkt)

服务器包流程(不断跟新),布布扣,bubuko.com

评论(0
© 2014 mamicode.com 版权所有 京ICP备13008772号-2  联系我们:gaon5@hotmail.com
迷上了代码!